A box-pushing game where you can grab onto boxes, with the story of an inexperienced game developer learning to live with bugs mistakes.

WARNING: you will lose the ability to move if you restart or undo in the hub. If this happens to you, pressing Enter will get you un-stuck.

Made for Acerola Jam 0, with the theme "Aberration".

Arrow Keys / WASD (or the equivalent for your keyboard layout) to move

Other controls are onscreen in the game


This was heavily inspired by Hempuli's recent series of covemountlikes.
Additionally, the grabbing mechanic is pretty much stolen from the upcoming game Lab Rat (Go play the demo if it's still available, because it's amazing)

Playtested by Gorglomux and Idolon

Updated 7 days ago
StatusReleased
PlatformsHTML5
Authoreggygooey
GenrePuzzle
TagsMinimalist, Short, Sokoban, Top-Down

Development log

Comments

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(+1)

I got stuck for a bit on main_6, until I looked in the bottom right and saw the GIF! :P

More seriously, this was a pretty cool puzzle game. The mechanic felt unique, smooth, and cool in its implementation; the final level felt like a good final test of the methods previously learned in the other levels. Despite the supposed theme of being unfinished and leaving mistakes, this felt pretty polished.

(1 edit) (+1)

Starting to think main_6 is impossible, great game! Love the puzzle design

Edit: I 100% the game, would like to see a deluxe post jam version(also makes me want to make my own sokoban now…)